You, the user, find yourself in the shoes of a 9 year old girl playing outside on the morning of October 13th; one of the quiet mornings when You have been allowed above ground. Suddenly the air raid siren begins to wail. Together with your friend, Maria, You seek shelter in the nearest house; all doors being left open for people needing to take cover. An air of foreboding permeates the experience as You decide not to stay there, with the family Verbeek, but instead, make a run for home. Maria is too scared to attempt it and stays behind.
Making it home through the bombardment, You find your family, neighbours and even a young German soldier coming to shelter in the basement as well. When the all clear sounds, You return to the street, with everyone else. Dust covers everything, like snow, and as You retrace your steps You see (among other things) the Verbeek's´ house has been completely flattened - taking everyone inside with it.
Your knees go weak and You sit down in the road. The first wave of refugees begin to appear, carrying their children and few belongings, gradually growing till they stream round You, and out of the town. In the midst of this You see your mother emerge, approaching You, her arms outstretched, offering the only shelter she can - comfort and hope.
The full script is already available (2nd draft). It was read to an industry audience at VRDays Europe, where it received great feedback; both for the simplicity and effectiveness of the story idea, and the success I have had so far in scripting for immersive VR. It is currently being read by several people from different industry related specialities who have offered to give feedback from their individual perspectives.
DROP ME A LINE IF YOU'D LIKE TO RECEIVE THE FULL SCRIPT (8 MIN READ)