Dive into a magical woven world on the back of your own carpet dragon! Explore the textile landscape, solve puzzles, challenge quirky creatures and unravel the great mysteries of a long forgotten past in Weaving Tides!
Released on May 27th, 2021 on Steam and Nintendo Switch.
In 2018 I founded the indie game company Follow the Feathers to develop Weaving Tides together with three colleagues in Vienna, Austria. During the four year long development I heavily focused on game design, VFX and project management, but I was also involved in prototyping, level design, asset production, asset implementation, puzzles and mechanics, UI and marketing.
Awards & Recognition:
• Finalist Best Game Design: Develop:Star Awards - online - 2021
• Finalist Excellence in Visual Art: DevGamm - online - 2021
• Finalist Innovation: Taipei Game Show - online - 2021
• Finalist Crowd-Funding Campaign: gamesindustry.biz Indie Publishing Awards - 2021 • Winner: SAGA Awards - online - 2020
• Finalist Innovation: Ludicious - online - 2020
• Official Selection: Indie Arena Booth @ Gamescom - online - 2020
• Finalist Excellence in Visual Art: DevGamm - online - 2020
• Official Selection: Digital Dragons - online - 2020
• 2nd Place (Pro Category): Game Development World Championship - online - 2019
• Best Adventure: DreamHack Winter - Sweden - 2019
• Official Selection: FM4 Indie Area @ Game City - Austria - 2019
• Official Selection: Indie Arena Booth @ Gamescom - Germany - 2019
• Finalist Innovation: BIG Festival - Brazil - 2019
• Finalist Best Art: Game Access Conference - Czech Republic - 2019
• Finalist Best International Indie Game: Poznan Game Arena - Poland - 2018
• Winner: ReVersed, PC Indie Pitch - Austria - 2018
• Official Selection: EGX Rezzed, Leftfield Collection - UK - 2018